Tech

Tech

Here's the technical nitty-gritty of the Qub³d Engine so far.

Development Platform

We use Phabricator for all of our development work. If you want to get involved with our projects, just sign up with your GitHub account!

While we mirror our repositories to GitHub, we do not accept Pull Requests through that platform. Please use Phabricator to contribute.

Development Stack

Standards

We use the following standards.

Licenses

Unless otherwise noted, all our code is licensed under the 3-Clause BSD License. Our non-code content is licensed under Creative Commons Attribution 4.0.